
For example in WoW (which is made by the same Blizzard) you can get you tradable loot, throw it to the auction and keep playing while it is being on the market. I just believe that without efficient way of trading you can't really rely on it. I was devastated and gave it to some random dude who created a game "HaLp KiLlZ Andy". I've seen my first white Archon Plate at lvl 91,6 and that was close to minimum. Never see a rare colossus blade or berserker axe I wish we could know proportion of people playing vs people actively trading.

random quests and new NPC's in each town.allow socket and upgrade recipe for all items (normals and superiors).in-game cube recipe book that allows you to click one recipe that will automatically insert 'stack ingredients' from your currency tab to the cube.PvP arena/areas accessible via new NPC that spawns portals you choose.increase monster density and champ/unique spawn rate.give zod indestructible and: +10 FCR helmets 10% DMG (all types) weapons 1 skill Armor.remove gem requirement for upgrading rune recipe.remove Res buff from thaw and antidotes.give vendors a scroll that reveals the corresponding acts map for like 30k gold.skill reworks for bad skills AND new skills.rework affix list (chance to hit stuff should scale or be removed).corruption system (brick items, get soc or modifiers).gambling chance of uniques: increase from 0,05 to 0,9%.


