

Another section has Ratchet using his jetpack to outrun a rising tide of poisonous sewer water. These sequences last just long enough to break up the traditional third-person shooting and platforming found throughout the rest of the levels - which isn't to say that the more traditional gameplay is handled poorly.Īs always, the core strength of Ratchet & Clank's shooting is found in the game's variety of off-the-wall weapons.

Standouts from the latest arsenal include vortex grenades - which create black holes that suck enemies in and then explode - and the winterizer, a gun that turns space thugs into snowmen while blaring jolly holiday tunes. Like the series at its best, these additions are playful and surprising. Into the Nexus also finds some inspiration in its platforming thanks primarily to the jetpack gadget. #Ratchet and clank into the nexus crackedīy allowing Ratchet to zip through the air in certain levels for as long as he wants - until he runs out of fuel, anyway - Insomniac has cracked open the level design, creating a few planets that are larger and much less linear than I'm used to from the series. It also makes scouring areas for collectibles a faster and less mind-numbing procedure. Ratchet gets most of the new toys and most of the screen time - Clank has a total of maybe a dozen lines over the course of the whole game. But the stalwart robot companion gets one portion of the game all to himself: new 2D "Netherverse" sections. In these bits, you control the very gravity around Clank, tapping the right control stick to send him flying toward ceilings and walls as he explores a dangerous shadow reality. More puzzle than platformer, these segments exercised different muscles in my mind and further helped differentiate the pieces of Into the Nexus. #Ratchet and clank into the nexus series.#Ratchet and clank into the nexus cracked.
